package mapProperties;

public interface EntityConstants {
	
	final int USER_MAX_HEALTH = 100;
	final int ENEMY_NORMAL_HEALTH = 100;
	final int ENEMY_MEDIUM_HEALTH = 150;
	final int ENEMY_HARD_HEALTH = 200;
	
	final int ENTITY_DAMAGE_DEFAULT = 0;
	final int ENTITY_DAMAGE_PUSH = 5;
	final int BULLET_NORMAL_DAMAGE = 20;
	final int BULLET_MEDIUM_DAMAGE = 15;
	final int BULLET_HARD_DAMAGE = 10;
	
	final int PASS_INDX_WALK_THR = 0;
	final int PASS_INDX_IMPASSABLE = 9999;
	
	
	
}
